

#YOJIMBO PATHFINDER FULL#
The build would work equally well with a reach weapon (then without fast drinker) but No-Dachi Damage output is just amazing due to the Crit modifier.ĭPR: single attack 49/ full attack 85/ with haste 133 w. I'd likely max out Sense Motive and Perception and get a few ranks in Survival and a few points in physical skills and Diplomacy intimidate so that you can aid another. Rather Vanilla but offense and defense are very solid at all levels. So anyone have nice ideas for builds? Here's what I came up with for a Dwarven tank assuming I can take the AAT feat:ģ Shield Brace Armor Training: Full Plate While Armor Expertise is fine qualifying for advanced armor training normally at higher levels, Armor Expertise currently written doesn't allow the yojimbo to count as "fighter level 3rd" for the Advanced Armor Training feat prereq. The way it's written, with the fighter levels text being in the same sentence as armor training, Armor Expertise just treat samurai levels as fighter levels to see the effectiveness of the yojimbo's version of armor training, but it's still a more restrictive ability compared to original flavour samurai's Weapon Expertise's "samurai levels count as fighter levels and stack with any fighter levels he possesses for the purposes of meeting the prerequisites for feats that specifically select his chosen weapon" text. The yojimbo gains armor training, treating his samurai level as his fighter level, when wearing the selected armor. The yojimbo's Armor Expertise just states: a yojimbo selects one type of armor, such as chain shirt or scale mail. Special: This feat can be taken more than once, but at most once per 3 fighter levels. Prerequisites: Armor training class feature, fighter level 3rd.īenefit: Select one advanced armor training option.
#YOJIMBO PATHFINDER SERIES#
Which move Yojimbo will use depends on his motivation, which is calculated each turn in a series of steps I will explain in the next section.You are specially trained to use your armor proficiencies in new ways.
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Additional effects of Zanmato may include disbelief of the player in what just happened, or spontaneous outburts of "♥♥♥♥♥♥♥♥♥ what the ♥♥♥♥ was that!?!?!" It doesn't deal damage, it doesn't inflict status effects.

Alternatively, the player can also fill up both Yuna's and Bahamut's overdrive bar, then cast Mega Flare twice. Should Yojimbo not die instantly, Bahamut usually has more than enough HP to survive Yojimbo's attacks, which are pretty weak, and cast Mega Flare again. The first is to summon Bahamut, either normally or via Yuna's Grand Summon, and cast Mega Flare on him.There are two strategies to defeat him, which work equally well.

The boss fightThe player will have to fight Yojimbo himself, before being able to obtain him.
