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Yojimbo pathfinder
Yojimbo pathfinder










yojimbo pathfinder
  1. #YOJIMBO PATHFINDER FULL#
  2. #YOJIMBO PATHFINDER SERIES#

#YOJIMBO PATHFINDER FULL#

The build would work equally well with a reach weapon (then without fast drinker) but No-Dachi Damage output is just amazing due to the Crit modifier.ĭPR: single attack 49/ full attack 85/ with haste 133 w. I'd likely max out Sense Motive and Perception and get a few ranks in Survival and a few points in physical skills and Diplomacy intimidate so that you can aid another. Rather Vanilla but offense and defense are very solid at all levels. So anyone have nice ideas for builds? Here's what I came up with for a Dwarven tank assuming I can take the AAT feat:ģ Shield Brace Armor Training: Full Plate While Armor Expertise is fine qualifying for advanced armor training normally at higher levels, Armor Expertise currently written doesn't allow the yojimbo to count as "fighter level 3rd" for the Advanced Armor Training feat prereq. The way it's written, with the fighter levels text being in the same sentence as armor training, Armor Expertise just treat samurai levels as fighter levels to see the effectiveness of the yojimbo's version of armor training, but it's still a more restrictive ability compared to original flavour samurai's Weapon Expertise's "samurai levels count as fighter levels and stack with any fighter levels he possesses for the purposes of meeting the prerequisites for feats that specifically select his chosen weapon" text. The yojimbo gains armor training, treating his samurai level as his fighter level, when wearing the selected armor. The yojimbo's Armor Expertise just states: a yojimbo selects one type of armor, such as chain shirt or scale mail. Special: This feat can be taken more than once, but at most once per 3 fighter levels. Prerequisites: Armor training class feature, fighter level 3rd.īenefit: Select one advanced armor training option.

#YOJIMBO PATHFINDER SERIES#

Which move Yojimbo will use depends on his motivation, which is calculated each turn in a series of steps I will explain in the next section.You are specially trained to use your armor proficiencies in new ways.

yojimbo pathfinder

Additional effects of Zanmato may include disbelief of the player in what just happened, or spontaneous outburts of "♥♥♥♥♥♥♥♥♥ what the ♥♥♥♥ was that!?!?!" It doesn't deal damage, it doesn't inflict status effects.

  • Zanmato - Yojimbo will summon a blade from the depths of hell itself and cleave all thine enemies in twain.
  • Even more powerful than the single version.
  • Wakizashi (Multiple) - Yojimbo will attack with his short-sword and strike all enemies.
  • A powerful attack, and often very deadly.
  • Wakizashi (Single) - Yojimbo will attack with his short-sword and strike a single enemy.
  • Kozuka - Yojimbo will throw several throwing knives at a single enemy.
  • Yojimbo will not even attack himself, but instead send his dog to attack a single enemy.
  • Daigoro - The weakest attack, and only used if the player has bad standing or paid very little.
  • Otherwise, he'll use one of these attacks: If you pay him 0 gil, he'll get angry (more on that in later chapters) and dismiss himself. In order to get Yojimbo to attack, you need to pay him at least 1 gil per turn. Instead of being able to choose which action to perform, one can only either give him money and let him "do his thing", or dismiss him. Yojimbo cannot be controlled like all other summons. Instead, he asks Yuna for the reason of her journey, and then demands 250000 gil upfront in order to join her. Yojimbo is different than the other Aeons, and outright refuses to go with Yuna out of the kindred of his heart. Yojimbo will die within five rounds.Īfter the boss fight, the player will be able to visit the Chamber of the Fayth.
  • Alternatively, Yojimbo can be defeated by casting Doom on him, either by using Kimari's Overdrive "Doom", which can be learned from the Ghosts in the area.
  • yojimbo pathfinder

    Alternatively, the player can also fill up both Yuna's and Bahamut's overdrive bar, then cast Mega Flare twice. Should Yojimbo not die instantly, Bahamut usually has more than enough HP to survive Yojimbo's attacks, which are pretty weak, and cast Mega Flare again. The first is to summon Bahamut, either normally or via Yuna's Grand Summon, and cast Mega Flare on him.There are two strategies to defeat him, which work equally well.

    yojimbo pathfinder

    The boss fightThe player will have to fight Yojimbo himself, before being able to obtain him.












    Yojimbo pathfinder